SESSION 01 – HEALTH INNOVATION: The Future of Healthcare through Innovation and Technology
- Telehealth & Telemedicine
- IT in Medical Research
- Digital Health
- Distance Counselling
- Health Informatics
- Telemental Health
- Risk Management
- Health Care Apps
- Cybermedicine
- Future of Telemedicine
- The potential of Digital Health
- New developments and possibilities of Mobile Health
- Telemedicine during and post pandemic
- E-prescription
- Remote Patient Monitoring
- Integration of AI in healthcare
- Hospital Workflow
- Medical Sensor & Wearables
Participants: Health Professionals, Rural Health Practitioners, Local Chief Executives, Healthcare Universities/Colleges
SESSION 02 – GAME/CREATIVE INNOVATION: Freedom from boredom (Life with Game)
- Game expansion
- Game Developers Innovation
- App Developers Innovation
- Mobile Gaming
- Business Ideology
- Gaming Problems and Solutions
- Gaming Benefits
- Gaming Education
- 3D Gaming
- Gaming Technical Issues
- Program Coding
- Analysis of Gaming Data
- Gaming Industry in the PH
- eSport Area
- Indie Game Area
- VR
- AR
- Arcade Games
- Action & Adventure Games
- Strategy Games
- Machine Learning
- Wearable App Integration
- IoT App Development
- Cloud Integration
- Animation & Graphics
- VFX
Participants: Game Developers, Startups, Universities and Colleges, e-Sports enthusiast
SESSION 03 – EDUCATION INNOVATION: Enhancing Childhood Education in the Digital Era – (2 slots available)
- Educational Science
- Art Education
- Adult Education
- Business Education
- Curriculum, Research, and Development
- Distance Education
- Early Childhood Education
- Educational Administrator
- Educational Sciences
- Educational Measurement and Evaluation
- Educational Psychology
- Educational Technology
- Education Policy and Leadership
- Elementary Education
- ESL/TESL
- Health Education
- Human Resource Development
- Indigenous Education
- Language Education
- Mathematics Education
- Music Education
- Rural Education
- Science Education
- Secondary Education
- Social Studies Education
- Special Education
- Teacher Education
- Cross-disciplinary areas of Education
- Asynchronous Learning
- Authoring Technology
- Data Mining Strategies for e-Learning Organization s
- Diffusion of Innovation
- E-Portfolios
- Human Resources in Educational Technology
- Human-Computer Interaction
- Hypermedia Applications
- Intelligent E-Learning Systems
- Intelligent Training Technology
Participants: Educators, Principals, Teachers, School Administrators, Local School Boards, SP in Education, Local Chief Executives
SESSION 04 – TOURISM INNOVATION: ADVANCES IN TOURISM IN THE NEW NORMAL – (2 slots available)
- Tourism Management
- Information Technologies in Tourism
- Information Systems in Tourism and Hospitality
- Robotics in Tourism
- Intelligent System in Tourism
- Technology in Tourism and Tourist Experience
- Photography Tourism
- Big data and Management for Travel and Tourism
- Computer Reservations System
- Smart Destination
- Hotel Management Innovation
- Sustainable Tourism
- Information Technologies in Ecotourism and Agri-tourism
- Innovation in Tourism Industry and Ecology
- ETourism and Tourism 2.0
- Health Tourism
- Green Technology Tourism
Participants: Local Chief Executives, Hospitality Industry (Hotels and Restaurants), Tourist and Local Guides, Universities and Colleges.
SESSION 05 – LOCAL GOVERNANCE INNOVATION: Best Practices in Local Digital Governance – (2 slots available)
- Digital disruption and public affairs
- Public Service through Digital Technology and Innovation
- Social media in local governance
- Smart community initiatives, challenges, and solutions
- Urban/Rural Innovation Management
- Innovation in local governance and intergovernmental relations
- Local economic development and poverty alleviation
- Local government in public healthcare and education reforms
- Innovation in environment and local nature resources conservation
- Alternative public service delivery methods
- Transformational leadership through technology and community development
Participants: Local Chief Executives, SP Members, Barangay Officials
SESSION 06 – GENDER INNOVATION: GENDER EQUALITY INNOVATION – (2 slots available)
- Building digital solutions to girl’s digital realities
- Co-create digital solutions with women
- Involving girls in digital product user testing
- Gender Equality in the Workplace of the Technology Industry’
- The digital gender divide
- Women Innovators
- Digital innovation to support progress of gender equality and economic opportunity
- Women empowerment in digital governance
- Gender equality and social inclusion in financial technology
Participants: Gender and Development Advocate, Company HR and Employee Engagement Head, SP on Gender and Development, GAD focal of LGUs
SESSION 07 – AGRI AND FOOD INNOVATION: Innovation in Food Security and Agriculture – (2 slots available)
- IoT in Agriculture
- Inclusive innovations in agriculture value chain and food security
- Soil and Water Sensors and Solutions
- Weather Tracking
- Satellite Imaging
- Pervasive Automation
- Minichromosomal Technology
- RFID Technology
- Vertical Farming
- Farm Automation
- Livestock and Poultry Monitoring and Management
- Precession Agriculture
- Blockchain in Agriculture
- AI in Agriculture
- Field Monitoring
- Early Disease Detection
- Production Efficiency
- Personalized Nutrition
- Food Freshness & Safety
- Production Automation
- Protein & Ingredient Alternatives
- Farm produce distribution
- Waste reduction
Participants: Farmers, Agriculture Extensions, Agriculture Department Heads, SP in Agriculture, Universities and Colleges.
SESSION 08 – TECHNOLOGY INNOVATION: Making Life Easier – (2 slots available)
Renewable Energy, Connectivity, and Internet
- Connectivity
- Green Technology
- E-Mobility & EV Charging
- Smart Home, IoT, and Drones
- Cybersecurity
- Renewable and Distributed Energy Resources
- Asset Management & Predictive Analytics
- Supply Chain Optimization
- Autonomous Transport
- Shared Economy
- Electrification
- Industry 4.0
- Smart City & Infrastructure
- Hardware & Sensors
- Last Mile Logistics
- Edge Computing & Data Analytics
Brand and Retail
- Retain & Customer Engagement Platforms
- New Business Models
- Customer Experience Technology
- Operational Efficiency
- Data Capture
- E-Commerce
- Sensors
- Delivery Solutions
- Cost Savings Technology
Fintech
- Wealth & Asset Management
- Retail Banking
- Payments
- Regulatory Tech
- Open Banking
InsurTech
- Fraud Detection
- Process Automation
- Data Enrichment & Analytics
- Customer Experience & Distribution
- Auto Insurance Tech
- Risk and Fraud Assessment Solutions
IoT
- Industrial IoT
- I. & Big Data
- Smart Infrastructure
- Workflow Optimization
- Robotics & Automation
- Building Analysis
- VR & AR
- Energy Efficiency
- Machine Learning
- Edge Computing
- Machine-to-Machine Communication
Participants: LGUs, IT faculty, MSME, Insurance Companies, Financial Institutions, Universities and Colleges,